Things I’ve learned from managing projects, people, and everything in between.
What PMI is, and why the credential path shows up in job ads.
What the PMBOK Guide is, and how the sixth and seventh editions differ.
Projects end. Operations keep going. Mixing them up is how both suffer.
How a company is structured, and what that does to a project.
The sequential method, its phases, and when a straight line is the right shape.
A cooking show as a worked example of game mechanics on screen.
Yu-kai Chou’s eight core drives, used to design for motivation.
Agile in plain language: the manifesto, the roles, and when it actually helps.
How I would write a project manager CV so the work is visible.
What the Google certificate covers, including the Sauce & Spoon capstone.
How platforms use points, ratings, and streaks to keep gig workers moving.
Game elements in non-game work: what the word actually means.
What the job is, and how I first put the pieces together.
What a charter is for, and what belongs in it before the work starts.
Initiate, plan, execute, monitor, close: the five process groups in order.
Ten working habits I still use, without the textbook padding.